Author: Robert Gutsche

Showcasing the Digital Humanities of VR


Three students working in FIU’s Mobile Virtual Reality Lab presented and demonstrated their work in virtual reality eco-journalism to crowds at the at the Oct. 28, 2016 opening of FIU’s Digital Scholar Studio. The Studio, in FIU’s Green Library Room 540, is part of a large technology fee through the FIU Library that provides technology and

Capturing King Tide in VR


Highland Village, a neighborhood at the center of one of our VR narratives this semester, experienced flooding during this week’s King Tide. The video will be complete at the end of semester and will tell stories of the neighborhood’s experience with a changing environment.

Taking VR to the Classroom


Sixty students in Dr. Robert Gutsche’s Audience Analysis class this week experienced virtual reality — most for the first time. By viewing the work of their peers, they were able to experience how audiences might experience new spaces, places, and issues. The next step: Learning how to measure the experiences and influence messages. Photographs by Julio

VirtualEYES to Shoot CARTA Facilities


VirtualEYES has received $2,000 from the College of Communication, Architecture + The Arts (CARTA) to film several of its facilities in immersive formats. The facilities include: School of Communication + Journalism Studio (pictured above) and Control Room CARTA’s Miami Beach Urban Studios CARTA’s Herbert and Nicole Wertheim Performing Arts Center

From Under the Waves


Our first attempt — a sneak peek. To view this video you may insert your device into a virtual reality headset or use your cursor to travel through the video on Google Chrome or use one of the options below. VR headset On the YouTube App, find the Google Cardboard logo on the bottom-right corner.

Lessons Learned and Learning Lessons


By Nomi Hernandez-Leiva and Natalia Quiñones A couple of weeks have passed since this fall semester began, and the first wave of students have already declared the Mobile Virtual Reality Lab as their own. This is the first semester that the lab is up and running, and we have already come across some challenges. This,

VR, Art & Music at Sea Level Solutions Center Opening


Students from eyesontherise.org/virtualEYES and related arts projects showed off their work at a recent opening of FIU’s Sea Level Solutions Center. VR work was a big hit for those wanting to see what our environments look like — all around them.   Visitors could hardly keep their hands off of the headsets.   Professor Robert

How to Have a Healthy VR Experience


Entering virtual reality might seem like the safest way to go on an adventure without having to worry about falling off of a cliff, being eaten by a bear or stuck in a snowstorm. It is, after all, virtual. Just because it’s not tangible, though, doesn’t mean you have nothing to worry about. Like with